Hello,
I made a test with a 3D render.
It has been exported 6000x3000.
You can see the image here.
The result is that I have strange bumps in the floor.
You can check that out here.
These do not appear in the 3D model and the texture.
Does anyone knows how I can avoid this ?
It look like the viewer causes the problem...
Thanks a ton in advance !
Servaas