Hi folks,
I learned that ipad does not allow to change the sound volume. So I have to adjust an action which is working fine for non-ipads. My original action is just tweening the volume between 0 and 1. Probably a minor thing, but I can't manage:
Code
<action name="a_switch_volume">
switch(layer[skin_btn_audio].crop, 0|700|64|64,64|700|64|64); <!-- displays the speaker icon in two different ways >
switch(v_vol, 0,1);
<!-- tween(plugin[soundinterface].volume, get(v_vol)); original version, will be reactivated as soon as the .mute version is working-->
if (device.ipad,
set(plugin[soundinterface].mute,get(v_vol));
);
</action>
The same action set to "if (device.flash, ... " is working fine, so I don't understand what is wrong with the first one.
All help appreciated very much,
Yours,
Michael