Adobe AIR 3.7 - iOS run error

  • Hi,

    I have set up a simple project to test the latest release of Adobe Air 3.7 which allow loading external swf with bytecode inside.

    The project use the krpano_as3_interface, load the main krpano.swf, and after a simple xml file.

    Building and running in iOs SImulator using my Flex IDe works fine, the panorama load.

    Building and trying runnig on an iOs Device connected with USB doesn't works.

    I get this error :

    Following this blog article, http://blogs.adobe.com/airodynamics/2…ir-apps-on-ios/, i correctly load krpano swf file. But it seems that adding krpano content on stage is not possible.

    Any idea ?

    Edited once, last by globule22 (April 30, 2013 at 12:23 AM).

  • Hi,

    sorry, but the krpano Flash viewer is not intended to work on iOS.
    For iOS the krpano HTML5 viewer should be used.

    Btw - my last informations about AIR on iOS was that loading of swf files is generally not possible - this might be still true...

    best regards,
    Klaus

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