I am getting "WARNING: actions overflow" on iPhone/iPad.

  • Hi,

    the number of single actions per frame interval is limited because that too many action would reduce the frame rate,
    you could try to split up the code into separated parts by using delayedcalls (or wait, but wait would also block the user input),

    e.g.

    Code
    delayedcall(0, bigpart1);
    delayedcall(0, bigpart2);
    ...

    a delayedcall(0, ..) will execute the given code as soon as possible, typically in the next frame,

    best regards,
    Klaus

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