When something is tweened while auto-rotation is on, the tweening is so much slower than when no auto-rotation is on. This often pretty much ruins the desired effect, so I prefer to stop the auto-rotation before tweening anything, and then turn it back on. However, this is not always desired.
Klaus, would it be in any way possible somehow to make a tween that behaves the same, whether auto-rotation is on or not? After all, if krpano knows how many fps it delivers, it should be able to figure out the timing, or not?
Thanks.