Hallo
ich bemerke plötzlich das die Panoramen die ich mit Krpano veröffentlicht habe im Chrome (Version 54.0.2840.98 (64-bit)) nicht mehr laufen (fast weisse Seite) z.Bsp. http://tavola-grande.de/vtour/ das ist aber nicht nur bei meinen so wie ich festgestellt habe. z.Bsp: http://360.schnurstracks.de/panoramafotogr…ke-rhein-5.html läuft auch nicht habe es auch mit Chrome Canary versucht ohne erfolg außerdem habe ich die Tour mit Krpano Tool ubgedatet.
was kann ich tun?
LG Jörg
HTML5 in Chrome Keine Darstellung der Bilder ?
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I have the same problem, I think. I don't speak German but the link explain the problem. I've the same situation here:
http://www.lucca360.it/http://www.lucca360.it/panoramiche/la…saciuccoli.html
Both the link above with 1.19 pr8
http://www.thinklab360.com/firenze-virtua…giovanni01.html
http://www.thinklab360.com/firenze-virtua…o/facciata.html
Both the link above with 1.19 pr4
All works good in safari and firefox - Mac Os 10.11.5
Thanks,
LeonardoFirst post after years of use of KrPano
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VM1060:1 The devicemotion event is deprecated on insecure origins, and support will be removed in the future. You should consider switching your application to a secure origin, such as HTTPS. See https://goo.gl/rStTGz for more details.
Ri @ VM1060:1
Mr.registerplugin @ VM1060:2
(anonymous) @ VM1015:1
(anonymous) @ VM1015:1
h.onreadystatechange @ VM1015:1das ist nur eine Warnung...
und das ist bei allen Seiten von krpanno so auch https://krpano.com/tours/paris/ die mit (sorry) Pano 2vr erstellten laufen einwandfrei...
Ich kann nirgends den Eintrag chrome://gpu finden...
LG Jörg
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Ich kann nirgends den Eintrag chrome://gpu finden...
LG JörgDas soll in die Adresszeile vom Chrome, wo sonst der Link reinkommt.
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Graphics Feature Status
- Canvas: Hardware accelerated
- Flash: Hardware accelerated
- Flash Stage3D: Hardware accelerated
- Flash Stage3D Baseline profile: Hardware accelerated
- Compositing: Hardware accelerated
- Multiple Raster Threads: Enabled
- Native GpuMemoryBuffers: Hardware accelerated
- Rasterization: Software only, hardware acceleration unavailable
- Video Decode: Hardware accelerated
- Video Encode: Hardware accelerated
- VPx Video Decode: Hardware accelerated
- WebGL: Hardware accelerated
Driver Bug Workarounds- disable_framebuffer_cmaa
- disable_multimonitor_multisampling
- get_frag_data_info_bug
- pack_parameters_workaround_with_pack_buffer
- regenerate_struct_names
- scalarize_vec_and_mat_constructor_args
- set_zero_level_before_generating_mipmap
- unfold_short_circuit_as_ternary_operation
- unpack_alignment_workaround_with_unpack_buffer
- use_intermediary_for_copy_texture_image
- use_shadowed_tex_level_params
Problems Detected- Some GPUs on Mac can perform poorly with GPU rasterization. Disable all known AMD GPUs other than the R200, R300, and D series, which have been tested.: 613272, 614468
Disabled Features: gpu_rasterization - Multisampling is buggy on OSX when multiple monitors are connected: 237931
Applied Workarounds: disable_multimonitor_multisampling - Unfold short circuit on Mac OS X: 307751
Applied Workarounds: unfold_short_circuit_as_ternary_operation - Always rewrite vec/mat constructors to be consistent: 398694
Applied Workarounds: scalarize_vec_and_mat_constructor_args - Mac drivers handle struct scopes incorrectly: 403957
Applied Workarounds: regenerate_struct_names - glGenerateMipmap fails if the zero texture level is not set on some Mac drivers: 560499
Applied Workarounds: set_zero_level_before_generating_mipmap - Pack parameters work incorrectly with pack buffer bound: 563714
Applied Workarounds: pack_parameters_workaround_with_pack_buffer - Alignment works incorrectly with unpack buffer bound: 563714
Applied Workarounds: unpack_alignment_workaround_with_unpack_buffer - copyTexImage2D fails when reading from IOSurface on multiple GPU types.: 581777
Applied Workarounds: use_intermediary_for_copy_texture_image - Mac Drivers store texture level parameters on int16_t that overflow: 610153
Applied Workarounds: use_shadowed_tex_level_params - Limited enabling of Chromium GL_INTEL_framebuffer_CMAA: 535198
Applied Workarounds: disable_framebuffer_cmaa - glGetFragData{Location|Index} works incorrectly on Max: 638340
Applied Workarounds: get_frag_data_info_bug
Version InformationData exported12.12.2016, 11:18:25Chrome versionChrome/55.0.2883.87Operating systemMac OS X 10.12.1Software rendering list version11.17Driver bug list version9.15ANGLE commit id4d208abb19262D graphics backendSkia/55 d1740f81c843c65acd58d1b571ce94b90fee99d0Command Line http://ArgsChrome.app/Contents/MacOS/Google Chrome -psn_0_53261 --restore-last-session --flag-switches-begin --flag-switches-end
Driver Information
Initialization time247In-process GPUfalseSandboxedtrueGPU0VENDOR = 0x1002, DEVICE= 0x6740 *ACTIVE*OptimusfalseAMD switchablefalseDriver vendorDriver version1.46.22Driver datePixel shader version4.10Vertex shader version4.10Max. MSAA samples8Machine model nameiMacMachine model version12.2GL_VENDORATI Technologies Inc.GL_RENDERERAMD Radeon HD 6770M OpenGL EngineGL_VERSION4.1 ATI-1.46.22GL_EXTENSIONSGL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrierDisabled ExtensionsWindow system binding vendorWindow system binding versionWindow system binding extensionsDirect renderingYesReset notification strategy0x0000GPU process crash count0
Compositor Information
Tile Update ModeZero-copyPartial RasterEnabled
GpuMemoryBuffers Status
ATCSoftware onlyATCIASoftware onlyDXT1Software onlyDXT5Software onlyETC1Software onlyR_8GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENTRG_88Software onlyBGR_565Software onlyRGBA_4444Software onlyRGBX_8888Software onlyRGBA_8888GPU_READ, SCANOUTBGRX_8888GPU_READ, SCANOUTBGRA_8888GPU_READ, SCANOUT, GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENTYVU_420Software onlyYUV_420_BIPLANARGPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENTUYVY_422GPU_READ_CPU_READ_WRITE, GPU_READ_CPU_READ_WRITE_PERSISTENT
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Try to change the WebGL hardware acceleration.
1. Try chrome://settings and click on "Show advanced settings". In the system section, try to uncheck (or check if unchecked) the "Use hardware acceleration when available". Then relaunch Chrome and test it.
2. Try chrome://flags and activate "Override software rendering list" setting. Then relaunch Chrome and test it.
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Hi,
sorry, aber das klingt nach einem Chrome WebGL Bug, vermutlich in Verbindung mit den OSX GPU-Treiber.
Funktionieren andere WebGL Webseiten?
Grundsätzlich lässt sich in einem solchen Fall aber von krpano Seite aus nicht wirklich etwas machen.
Probiere aber einmal Chrome Canary - das ist die aktuelle Chrome Version, eventuell hat Google diesen Bug bereits behoben:
https://www.google.de/chrome/browser/canary.htmlund das ist bei allen Seiten von krpanno so auch https://krpano.com/tours/paris/ die mit (sorry) Pano 2vr erstellten laufen einwandfrei...
Läuft Pano2VR in dem Fall auch mit WebGL? (und nicht mit CSS3D oder Flash?)
Falls ja, dann wäre das natürlich seltsam.Schöne Grüße,
Klaus
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