Working on a Auto Tour, so it will have a form of auto rotation in it (a variety of lookto, moveto, etc.) Many thanks to Klaus for his help on the XML. If you stop the tour and look around it will auto start again after 4 idle seconds, but I know I've got a lot more work to do to get it bullet proof. If you find issues, please let me know.
It's also a Multi-res set with three levels.
When the auto movement is going it can be quite jumpy at times. This is even when local on a fairly powerful machine, modern GPU, etc. On a almost netbook type of notebook over the internet it's too jumpy to watch, hurts the eyes.
I've tried turning off Flash10, lowering the moving quality to low on both Flash 9 and 10, and it's still not good enough. Anyothers ideas? All other settings like details have been left at defaults - 16 for details for both flash 9 and 10 use.
Is it the mutli-res doing this or....?
And anyone know what the "details" is for in the level part of the Multi-res definitions? Would it help to change how the tiles are generated? Again used the defaults.
Here's a link to the rough draft to date, lots more to add, but if you let it "idle" for about 4 seconds it will auto start a complete walk through of a 1880's built and restored mansion in Illinois.
****Warning, sound added - no buttons yet to turn off ******
http://www.robertharshman.com/360vr/museums/…20Panorama.html
If you get to it, check out the fridge in the kitchen, it's an ice box, has a exterior ice drop for when they use to deliver ice. It also was the first house in the region to have electricity, for 2 hours per day - whoa!
Regards,
Robert