does limitview="fullrange" not work on iOS?
limitview="fullrange" on iOS
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or did I miss somwhere that this was not yet supported by iOS.
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Hi,
it should work, but it seems there is still a bug related to the fovtype setting (which is VFOV on desktop and MFOV on mobiles/tablets by default).
Here with VFOV:
http://olihar.com/pano/tiles/201…ew.fovtype=VFOVand here with MFOV:
http://olihar.com/pano/tiles/201…ew.fovtype=MFOVI will check and fix this of course.
For the meantime just add this setting in the xml as workaround:
Best regards,
Klaus -
This bug seems to still be in the final version.
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Hi,
I have checked this of course and this wasn't a bug, this was the intended behavior.
I don't know the exact details yet (sorry ), but I think there was some kind of dependency between the screen-aspect, the pano-aspect and the fov-type - and for all together the behavior itself was correct (although I agree that the name 'fullrange' suggests that it would show the fullpano regardless of any other things).
But I have extended the default flat-pano skin to be able show the full pano for all cases.
Either use the MAKE PANO (FLAT) droplet for an example or extend your pano with the following code:Code
Alles anzeigen<!-- events and actions for adjusting the view settings to see the whole image --> <events name="flatpano_events" onnewpano="flatpano_imagefit();" onresize="flatpano_imagefit();" /> <action name="flatpano_imagefit"> if(image.vfov GT 0, div(aspectratio, stagewidth, stageheight); if(aspectratio GE 1, if(image.vfov GE image.hfov, set(view.fovtype,VFOV), set(view.fovtype,HFOV)); , if(image.vfov GE image.hfov, set(view.fovtype,HFOV), set(view.fovtype,VFOV)); ); ); </action>
With this code, the full pano will be shown, regardless of the screen-size or the pano-size.Best regards,
Klaus
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