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1

Sonntag, 30. Mai 2010, 07:09

MAKE OBJECT (MULTIRES) droplet

Hi Klaus!
Is it possible to make an object without background? As i understand, it is necessary to use .png format to this. But "MAKE OBJECT (MULTIRES) droplet" doesn't support this format. Or probably there is another one way to achieve this purpose. I think it could be interesting to paste such objects to panos. Now there is a problem with non transparent background.

With regards,
vir2city

2

Dienstag, 1. Juni 2010, 09:57

Hi,

no, transparent panos (or objects, internally it's the same) are not possible,

Zitat

I think it could be interesting to paste such objects to panos.
that's not possible too,

best regards,
Klaus

Andrey_K

Anfänger

Beiträge: 36

Wohnort: Ukraine

Beruf: photographer

  • Nachricht senden

3

Montag, 17. Januar 2011, 14:08

Hi!
I can not make out how to do without the multiresolution ?
Droplet makes such code:

Quellcode

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<image type="CYLINDER" hfov="1.00" multires="true" tilesize="512" progressive="true" frames="24" frame="1">
      <level tiledimagewidth="1233" tiledimageheight="4928">
         <cylinder url="image_1.tiles/%0f/l6/%0v_%0h.jpg" />
      </level>
      <level tiledimagewidth="617" tiledimageheight="2464">
         <cylinder url="image_1.tiles/%0f/l5/%0v_%0h.jpg" />
      </level>
      <level tiledimagewidth="309" tiledimageheight="1232">
         <cylinder url="image_1.tiles/%0f/l4/%0v_%0h.jpg" />
      </level>
      <level tiledimagewidth="155" tiledimageheight="616">
         <cylinder url="image_1.tiles/%0f/l3/%0v_%0h.jpg" />
      </level>
      <level tiledimagewidth="78" tiledimageheight="308">
         <cylinder url="image_1.tiles/%0f/l2/%0v_%0h.jpg" />
      </level>
      <level tiledimagewidth="39" tiledimageheight="154" aspreview="true">
         <cylinder url="image_1.tiles/%0f/l1/%0v_%0h.jpg" />
      </level>
   </image>


I change code:

Quellcode

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<image type="CYLINDER" hfov="1.00" frames="24" frame="1">
 <cylinder url="image_1.jpg" />
 <cylinder url="image_2.jpg" />
 <cylinder url="image_3.jpg" />
.... 
<cylinder url="image_24.jpg" />
   </image>

Loaded only image_1.jpg
How to write code?

4

Dienstag, 18. Januar 2011, 10:42

Hi,

there is only one <cylinder> tag possible and the frames can be only used together with multires,

but you can write it in that way to use singe images:
use only one level and a very big tilesize (larger then the image width or height)
and set the tiledimagewidth/tiledimageheight values correct:

Quellcode

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<image type="CYLINDER" hfov="1.00" frames="24" frame="1" multires="true" tilesize="4000">
  <level tiledimagewidth="XXX" tiledimageheight="XXX">
    <cylinder url="image_%f.jpg" />
  </level>
</image>


best regards,
Klaus

Andrey_K

Anfänger

Beiträge: 36

Wohnort: Ukraine

Beruf: photographer

  • Nachricht senden

5

Dienstag, 18. Januar 2011, 16:28

Klaus is probably something I did not understand ..?

6

Dienstag, 25. Januar 2011, 13:29

Hi,

in your xml you wrote:

Quellcode

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image_1_%f.jpg


but your file is named

Quellcode

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image_1.jpg


note - the %f will be replaced with the frame number,
so you need to write that:

Quellcode

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image_%f.jpg


best regards,
Klaus

Andrey_K

Anfänger

Beiträge: 36

Wohnort: Ukraine

Beruf: photographer

  • Nachricht senden

7

Donnerstag, 27. Januar 2011, 23:25

Hi Klaus!
Thank you! I solved this problem!

8

Donnerstag, 28. Juli 2011, 13:28

Hi Klaus.
I have a question: "how to attach a hotspot to the first frame of vr-object?".
Gratefully, Rrrrroma!

9

Donnerstag, 28. Juli 2011, 14:11

In case this question have been already answered, could you please give me a link. It is difficult for me to translate english.

10

Donnerstag, 28. Juli 2011, 14:27

Hi,

Zitat

"how to attach a hotspot to the first frame of vr-object?".
frames and hotspots are independent of each other,
but you can use an action and check there for the frame number and then hide or show and eventually also change the position of the hotspot,

maybe have a look at the xml files from the Aircraft examples here:
http://krpano.com/examples/objects/

there the "objectrotate" action from the original "objectskin.xml" was extended with a call to an "update_hotspots" action, and in that
action the frame number will be checked and the hotspot modifed,

e.g.

Quellcode

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<action name="update_hotspots">
if(image.frame == 1, set(hotspot[...].visible,true), set(hotspot[...].visible,false));
if(image.frame == 2, ...);
...
</action>


best regards,
Klaus

11

Donnerstag, 28. Juli 2011, 15:06

maybe have a look at the xml files from the Aircraft examples here:
http://krpano.com/examples/objects/

How to look initial XML Aircraft? There only links to sites of firm and tours

12

Donnerstag, 28. Juli 2011, 15:38

Hi,

just view the html page source, there you see the path of the xml,
e.g.
http://krpano.com/objects/pilatuspc12/sk…kin_pilatus.xml

best regards,
Klaus

13

Freitag, 29. Juli 2011, 13:38

Klaus, many thanks for council with hotspots. All has earned


Now, the question is how to make spot to be led to the 3D tour?

Quellcode

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onclick="looktohotspot(get(name)); loadpano(home3d.xml, null, MERGE, BLEND(1));"/>



What format the filesystem should be?
And how to make loadable tour be displayed with the original settings?
Thanks in advance
Roman.

14

Freitag, 29. Juli 2011, 15:25

Hi,
Now, the question is how to make spot to be led to the 3D tour?
the events that control the object movement and disable the default movements must be set back to default,
have a look at the objectskin.xml, everything from there,

in the next version I will provide a better template that does that automatically when leaving the object movie,

best regards,
Klaus

15

Freitag, 29. Juli 2011, 18:43

which properties of the spot should i change and where do i find them

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Montag, 1. August 2011, 08:18

Whether and can pano open in the appendix as the Plug-in over all appendix? Whether it will work with the XML a file, instead of a file of the main appendix.

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Samstag, 6. August 2011, 09:59

Hi,
which properties of the spot should i change and where do i find them
not the properties of a spot,
if you want to link from an object to an normal pano, the global events and settings from the object skin must be removed,
see the objectskin.xml for details,

e.g. these settings should do it:

Quellcode

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set(control.mousetype, moveto);
set(control.zoomtocursor, false);
set(control.mousespeed,10);
set(events.onmousedown, null);
set(events.onmouseup, null);
set(events.onidle, null);
set(events.onviewchange, null);



Whether and can pano open in the appendix as the Plug-in over all appendix? Whether it will work with the XML a file, instead of a file of the main appendix.
sorry, I'm not sure if I understand how you mean that, but if you want open a pano or an object as layer 'over' the other pano or object, then this is not possible,

best regards,
Klaus

18

Sonntag, 18. Dezember 2011, 14:21

MAKE OBJECT

How can I move frame by frame, to fix position of a hotspot in vr object using the editor?, Is there any way to know the number of the frame in which I am working?

Thanks. *rolleyes*
Suso

19

Dienstag, 20. Dezember 2011, 22:09

Hi,

the image.frame variable contains the current frame number,

and to switch to another frame just modify it,
e.g. by:

Quellcode

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inc(image.frame,1,get(image.frames),1);


best regards,
Klaus

20

Mittwoch, 21. Dezember 2011, 16:46

Thanks your help,

best regards,
Suso

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